Token launch
A fixed-supply token that trades against its chain's settlement asset, and whose liquidity goes live in a pool once it reaches its target.
Opening launches on Ripples
Mint the art, fill the pool
Your token trades from its first purchase. No listing to wait for, no liquidity to find: one form creates a fixed-supply token and its market together. Add an NFT collection and its sales fill that market. Whatever terms a launch is created with, it keeps.
The launch
Ripples creates a fixed-supply token with a built-in market. The creator approves the launch in their own wallet. While that market is open, buyers exchange the chain's settlement asset for tokens and sellers exchange tokens back. That asset is SOL on Solana, ETH on Robinhood, and HYPE on Elysium.
On Robinhood, during the first 3 seconds, buyers pay an opening tax that starts at 99% and falls to zero. You receive no tokens for the taxed part of a buy, which is what makes an instant automated buy expensive. On Solana a new market charges an opening fee instead. It starts at 25% of a buy and eases down to the 1.25% trade fee over the first 30 seconds, and it is shared the same way as the trade fee.
On Robinhood, on a market created from 16 September 2026, the tax is taken in ETH out of what you pay and goes to Ripples, and the rest reaches the market and counts toward the target. On $RIPPLES, $KOI and other markets created earlier the taxed tokens are sent to a burn address, and the ETH you paid stays in the market and counts toward the target.
A creator can name wallets before launch that pay no opening tax. On Robinhood the list reaches one buy: the tax there is charged on whatever sends the buy to the pool, and an ordinary trade is sent by a router rather than by the wallet behind it, so the only buy that skips the tax is the creator's opening buy inside the launch transaction. Any later buy from the creator pays the tax. On Solana there is no such list: every buy in a new market's first 30 seconds pays the opening fee, except the creator's first purchase made with the launch, which pays the 1.25% trade fee.
Each market fixes its funding target when it is created. What it holds moves with trading: a buy adds to it and a sell takes from it, so the figure on the market page falls as well as rises. Once it holds the target, anyone can take its liquidity live. On Solana the market moves into a new Meteora pool. On Robinhood it already trades in a Uniswap v4 pool, and its permanent locked position opens in that same pool. The cost and the steps differ by chain.
Your wallet approves every launch, trade, NFT purchase, and settings change.
Ripples never receives your key. An agent launch is the one project that also acts for itself, inside limits its creator fixed and nobody can raise.
Launch types
Launch a token, an NFT collection, both together, or an agent that works the collection itself. A Crosscurrent gives one coin a market on more than one chain, opened side by side. Every project launches through the same Ripples system, and you write no contract code of your own.
A fixed-supply token that trades against its chain's settlement asset, and whose liquidity goes live in a pool once it reaches its target.
An NFT collection sold at a fixed price. A purchase creates one or more at a time on Robinhood. Each NFT can arrive with finished artwork or start with the launch image and receive final artwork once later.
A token and an NFT collection that need each other. Every piece minted before the market reaches its target pays 10%, 20% or 40% of its price into that market, and once liquidity is live the people who minted hold 2%, 5% or 10% of the supply between them, released after a cliff. The creator chooses both when the launch is created.
The same combined launch, created by a contract rather than by a wallet, on Robinhood. The creator's share of every trade fee goes into that contract and becomes the agent's working capital. It spends that on its own token and its own collection, and on addresses its creator published, never beyond the limits fixed before the first mint.
One coin with its own market on each chain you pick, opened together with a matched buy on each.
Token and collection
From the first mint to a pool that stays locked, and what a minter holds meanwhile.
In a launch started here, 10%, 20% or 40% of each sale before the market's target buys into that market, in the same transaction that mints the piece. A collection keeps the share it declared for life.
Minting records a claim on 2%, 5% or 10% of the supply, whichever that launch declared, shared between everyone who minted. It releases after a cliff of 7 days to 30 days, over the 90 days to 365 days after that.
Mints and buys add to what the market holds. Sells take from it, and its liquidity goes live when it reaches the target.
Liquidity locks in a pool on its own chain and the claim's clock starts. Nothing about the split can change afterwards.
The routed share arrives as ETH, and the liquidity locks in the Uniswap v4 pool the market has traded in since its first purchase.
Costs
What a transaction on Robinhood costs beyond the launch fee, and where each fee goes.
The launch fee is read from the chain and shown in the form, and your wallet previews the whole transaction before you sign.
Each market fixes its trade fee and its funding target at creation, and the token page reads both from the chain the market launched on. Markets created here open at 1% with a 4.02 ETH target on Robinhood, and at 1.25% with an 85 SOL target on Solana. A market keeps the schedule it launched under, so an older market can carry a different fee or a different target.
A market can also carry a creator fee on top of the trade fee, fixed at creation and capped by the factories on Robinhood and Elysium. A launch started here can set one of up to 10% or none, and every market page shows its own.
The app reads the current fees and the minimum SOL needed to create new Solana accounts before it asks your wallet to approve anything.
The app reads the current fees and what the transaction will cost in ETH before it asks your wallet to approve anything.
The app reads the current fees and what the transaction will cost in HYPE before it asks your wallet to approve anything.
Market stages
A market opens with the launch, trades while it fills, and its liquidity goes live in a pool once it reaches its target. Any wallet can start that.
The curve shows how far a market travels before its liquidity goes live. On Robinhood the target is 4.02 ETH, reached at 3.32× combined and 12.68× token-only. A multiple here measures the distance to the target. It is not what a buyer earns. The model works off the target before pool setup costs, fees and slippage, and mints move the path again. Each token page reads the target and the shape its own market carries.
Ripples moves a market into its Meteora pool within moments of it reaching its target, and any wallet can do the same. Solana launches made before 15 October 2026 run on Ripples' own program and move into a Raydium pool instead; their token pages walk through the steps.
The token, its market and an optional first purchase all go into a single transaction, so you approve once and trading opens as soon as it confirms. Where Ripples publishes the launch image and details, your wallet signs in first, once per session. Only the launch transaction costs SOL.
The price moves with what the market holds, so a trade fixes two numbers: what you put in, and the least you will accept back. Move past the floor you set and the market refuses the trade rather than filling it at a worse price.
When the market holds 85 SOL, trading on the curve stops. Ripples then opens a public Meteora pool at the price the market reached, using the SOL the market holds and the tokens set aside for the pool.
The pool's liquidity is locked permanently, half in the creator's name and half in Ripples' name. Trading continues in the pool, and Jupiter and other aggregators route trades to it.
Taking the liquidity live is open to any wallet once the market reaches its target. One transaction closes the launch position and opens the permanent locked one in the same pool.
Where Ripples publishes the launch image and details, your wallet signs in first, once per session. Then it asks to wrap the ETH the launch costs, to let the factory spend it, and to create the launch. A launch priced in RIPPLES or PENGU adds a permission for that coin. A launch with a collection asks for the artwork once it lands: you sign for the artwork upload and approve one more transaction that links the artwork to the collection.
The price moves with what the market holds, so a trade fixes two numbers: what you put in, and the least you will accept back. Move past the floor you set and the market refuses the trade rather than filling it at a worse price.
Once the target is met, any wallet can close the launch position and seed the Uniswap v4 pool's permanent one. Leftover tokens are retired.
The liquidity position is held by the launch's own locker under the lock the creator published. Trading continues in the pool.
Taking the liquidity live is open to any wallet once the market reaches its target. One transaction closes the launch position and opens the permanent locked one in the same pool.
Where Ripples publishes the launch image and details, your wallet signs in first, once per session. Then it asks to wrap the HYPE the launch costs, to let the factory spend it, and to create the launch. A launch priced in another asset adds a permission for that asset. A launch with a collection asks for the artwork once it lands: you sign for the artwork upload and approve one more transaction that links the artwork to the collection.
The price moves with what the market holds, so a trade fixes two numbers: what you put in, and the least you will accept back. Move past the floor you set and the market refuses the trade rather than filling it at a worse price.
Once the target is met, any wallet can close the launch position and seed the Uniswap v4 pool's permanent one. Leftover tokens are retired.
The liquidity position is held by the launch's own locker under the lock the creator published. Trading continues in the pool.
Questions
How transactions move
The app reads the current state of the chain you are launching on and prepares a transaction. Your wallet shows it to you, asks for approval, and sends it.
The site uses the public API to look up Solana launches and NFT collections, and the API cannot spend from your wallet. The separate Virtuals agent integration reads Ripples data and cannot sign or send anything.
The site reads launches and NFT collections straight from the Ripples factories on Robinhood. Nothing it reads can spend from your wallet.
The site reads launches and NFT collections straight from the Ripples factories on Elysium. Nothing it reads can spend from your wallet.
Developers can find the exact addresses and calls in the developer docs.
A sent transaction cannot be undone. Nothing on this page is financial advice.